Development Update


Hey everyone, just a quick update.

Development will be slowing down for a while—I’m a bit short on funds, so I can't dedicate as much time to making games as I used to. I know it can be frustrating when projects slow down or get discontinued, but that’s often the reality of hobbyist development.

I pushed out a few quick updates in an attempt to keep things moving, but that backfired since I didn’t have enough time for proper bug testing. On top of that, I’m still getting familiar with Python and Ren'Py, whereas my experience is mainly in MonoGame and Unity with C#.

I really appreciate your patience and support!

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Comments

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Hey man, no worries, your wellbeing comes first! Watching the game evolve has been pretty fun so far and I'll continue to keep an eye out for any future updates, no matter how long it takes.